Verified buyers only
Only a confirmed buyer can leave a review

The CFF cheat for Sea of Thieves shows pirates and AI with boxes, skeletons, health and distance, and at sea — ships, ghost ships, hull holes, cannonballs, loot, barrels, shipwreck cargo, islands, events, treasure-map X marks and creatures from sharks to the Kraken. The radar marks pirates, ships and AI. The aimbot covers both weapons and ship cannons, with a trajectory preview, instant shot and modes for launching a player onto the enemy deck, hitting masts and hitting weak hull points. It is launched from a USB stick; the PC needs a correct time zone and clock, and a full restart after playing.
CFF for Sea of Thieves is a cheat with ESP, a radar and an aimbot for both your guns and ship cannons. It is built for the Steam version and for crews who fight at sea, not just dig up chests.
Three rows in the requirements decide whether it fits you. It launches only from a USB stick: EXLoader runs from the stick, you pull the stick out after injection, and only then start the game. Your PC needs the correct time zone and clock, plus a full restart after each session. And "Invisibility while recording: No" means the overlay does show up in a screen capture or a stream — if you stream, your viewers will see it.
Supported systems are Windows 10 (20H2–22H2) and Windows 11 from 21H2 to 23H2; newer Windows 11 builds are not on the list. The client is Steam with DirectX 11 or 12, fullscreen or windowed, and a Game Pass copy is not listed. The key runs for 30 days and is issued right after the purchase. Other builds for the game are in the Sea of Thieves section.
Purchase the product to leave a review
Review integrity
Only a confirmed buyer can leave a review
A moderator checks every review before it goes live
Reviews can’t be ordered or deleted
The author can edit it at any time
Share your impressions after the purchase — it helps other players choose.
Frequently Asked Questions
Select a question from the list on the right to see the answer
CFF for Sea of Thieves covers both boarding fights and ship battles. It carries ESP for pirates and ships, a radar, a weapon aimbot and a separate cannon aimbot; the card lists 30 features in six groups, and the menu opens on Insert.
Pirates and AI, bosses included, get a box (corners, full or 3D), a skeleton, a name, distance and a health bar. The skeleton tells you more than the box, because posture shows who is aiming and who is running for the wheel. Direction arrows show which side a target is on and lines run out to it; in a close fight the lines usually go off, because they slice up the screen. The radar marks pirates, ships and AI; adjustable size, zoom, background and view cone let you keep it off the horizon.
World ESP sits on its own tab that F4 toggles, so you can keep it dark in a fight and bring it back when you sail for loot. It marks ships and ghost ships, info about your own ship, hull holes and ladders: holes on your ship show where to patch, ladders on theirs show where to climb aboard. Cannonballs are drawn in flight, which means you get a moment to turn away from a broadside.
Loot covers items, barrels, ammo chests and shipwreck cargo, and a distance limit keeps a big island from burying the screen in labels. Islands, world events and creatures from sharks to the Kraken have markers of their own. Treasure-map X marks are included, but the card itself calls them imperfect, so check the dig spot against the map.
The cannons are what set this build apart. The cannon aimbot lays a ship's gun on players, AI and bosses, and ghost ships, while the trajectory overlay draws the predicted flight path, so you know whether a ball will reach before you fire. Instant shot fires once the aim is on target; turn it off if you would rather time the volley yourself. Silent and rage modes are included.
F1 works out a shot that launches a player from the cannon onto the enemy deck — your way aboard. F2 aims at masts, listed for the sloop, and F3 at weak points in the hull. The harpoon aims at items, handy when you pull loot from the water without stopping.
The weapon aimbot runs on a hotkey with head, neck, body or nearest bone, against players, AI and bosses, sirens, sharks, the Megalodon and animals. A visibility check keeps it off anyone behind cover, distance and FOV limit which targets it takes, and smoothing makes the pull gentler.
The FOV changer keeps a second field-of-view value on its own key: wide on deck, narrower for a long shot. Lighting removal partly strips lighting and fog; at night or in a fog bank that decides whether you see a ship at all. Panic key on F5 hides the cheat visually.
The key is sold for 30 days, with no other term. It is issued automatically right after the purchase and sits in your account with its expiry date. For a Sea of Thieves cheat with a different feature set, compare the neighbouring Arcane build or browse the Sea of Thieves section.