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Sensory is a DMA cheat for WARDOGS. It runs on a separate direct-memory-access card: a second computer reads the game data, and nothing is ever written into the game's memory. Aim input goes through a hardware device — KMBox B+ / Pro, KMBox Net, Makcu, Ferrum or Raspberry Pi. The feature set is split into seven modules. An aimbot with separate profiles for nine weapon classes, a 3D hitbox picker and a custom aim-speed curve. ESP for players, dropped items, vehicles and deployables — from the L81 mortar to the Vanguard CIWS. Mortar prediction marks the landing point in the world, on the minimap and on the radar; it assumes level ground and does not account for terrain. On top of that: a triggerbot, a custom overlay radar, markers on the game's own minimap, and mouse connection. The Steam client is supported, in every game mode. The key is issued automatically right after payment; terms are one day, one week and one month.
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Sensory is a WARDOGS DMA cheat that runs on a second PC and reads the game through a DMA card. The card sits in the gaming PC, the software this key unlocks runs on the other machine and never writes into the client's memory, and the card itself is not part of the purchase.
"Hardware: DMA card" is the row that rules most people out: no card, no use for the key. "Game Client: Steam" means the build targets the Steam release, "System: Windows 10/11" and "CPU: Intel, AMD" describe the second machine, and "Game Mode: All" sets no limit. Aim input comes from a hardware device rather than from software on the gaming PC, so you also need one of the devices the Mouse Connection section lists: KMBox B+ / Pro, KMBox Net, Makcu, Ferrum or Raspberry Pi. Input masking works on KMBox Net, Makcu and Ferrum only, which matters if you aim with a side button, because masking keeps that press from reaching the game. The menu takes the gaming PC's mouse and the key emitter picks up chords held on the gaming PC, so you never reach for a second keyboard mid-fight. The overlay goes to whichever monitor you pick in the second machine's interface settings.
Assault rifles, SMGs, marksman and sniper rifles, LMGs, pistols, shotguns, launchers and the bow each get a profile that inherits the general settings until you switch its override on. In practice that is one baseline plus separate tuning only where it pays. FOV narrows with distance, so that the aim does not drag across the screen to a distant figure while a nearer one is right there. Downed-player targeting can be switched off, so the aimbot ignores anyone already on the ground. Hitboxes are picked on a 3D model, and a custom curve sets how the crosshair accelerates toward the target. Sensitivity is read from the game, so you can change it in WARDOGS without re-tuning a profile.
The triggerbot uses the same weapon classes. Fire delay is drawn from a minimum-to-maximum window so that shots do not land on a fixed rhythm, and the ray stops at 150 m, which means long sniper shots stay the aimbot's job.
Visible, occluded and downed players get separate styles, so you can tell from the box alone who is shootable right now. Vehicles show seats, fuel and health, and occupied seats are the useful part: they tell you how many people are in a truck or helicopter before it arrives. Deployables have their own group, from the L81 mortar to the Talon 9K-SAM and Vanguard CIWS, which is worth a look before a helicopter run because it shows where the enemy put its air defence.
Mortar prediction comes into play when you man a mounted mortar: the landing point for your current aim appears in the world, on the in-game minimap and on the custom radar, with the shell's path and time remaining after the shot. It assumes level ground, so on slopes and behind hills you still correct by eye. The custom radar draws over the game, and enemy, teammate, range-target and vendor markers can go straight onto the WARDOGS minimap instead, following its zoom and rotation.
Keys come for 1, 7 and 30 days at 422, 1265 and 2530 GCC, charged to your balance, and the key is issued right after payment. With a single PC, a regular WARDOGS cheat from the WARDOGS page is the right buy. If the card is already in place, the same section has a second DMA build, Pure (DMA Only); what Sensory adds is per-class weapon profiles, mortar prediction and markers on the game's own minimap.