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Eclipse Full for ARC Raiders is a powerful cheat that provides a full suite of features to improve your gameplay. This includes an Aimbot for precise shooting, ESP for revealing enemies through walls, and Loot ESP for quickly finding valuable loot on the map.
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Frequently Asked Questions
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The Eclipse cheat for Arc Raiders bundles aimbot, ESP and loot filters into one key. None of that sits behind a single on/off switch — it's split across three menu sections: Aim, Players and World.
Target acquisition and its on-screen overlay live in separate settings, so each can be tuned on its own. Aim FOV sets the working area the cheat scans for a target, Aim Distance caps how far it reacts at all, and Aim Smooth plus Humanize decide how fast and how gradually the crosshair reaches that point — a snap or a smoothed pull, useful when you want the correction to stand out less on a spectator's screen. Aim Bones is its own dropdown for the aim point: the gallery shows "Head" selected, which means the bone is a setting rather than something welded to one part of the body. Aim Key assigns the button that activates aiming — RMB by default, and it can be rebound to whatever fits your layout. Separately from the aiming logic itself, a working-area circle (Draw FOV Circle) and a line to the target (Draw Aim Line) can be toggled: these are screen markers, not part of the aim, so they typically get switched off before recording while the aimbot keeps running.
The panel splits into Players and World tabs because it groups genuinely different data, not just for layout. Players holds only people: the box (Box ESP) answers "where", the skeleton answers "what is this opponent doing right now" — aiming, running, prone — while health and armor bars help judge whether the fight is worth taking at that range, and Player Range sets its own draw distance for people so that far-off silhouettes don't clutter the screen. The World tab covers ARC machines and creatures: drones, rollbots, turrets, ticks, snitches, pingers and bullcrabs each toggle on their own, which means during a raid you can keep only the dangerous types lit up and stop tracking the ones that don't matter. That same World tab, not a separate section, also holds the loot filters: weapon, ammo, grenade, storage and salvage containers switch independently, and the extraction marker is its own toggle with its own color. Because of that, there's no jumping between an ESP tab and a Loot tab just to decide what shows on the map right now.
The active set of options is stored as a profile and switched from the "Default" dropdown in the header. Since that dropdown is shared across every tab, Aim and World don't need rebuilding after each restart. Launching needs a USB flash drive, because the loader boots from it rather than the system disk. The disk must be GPT, and the motherboard has to run in UEFI mode, not Legacy. Eclipse targets the Steam client and runs in windowed mode or borderless windowed — it isn't built to launch in true fullscreen, so that mode is worth ruling out first. This key typically ships without an HWID spoofer — that's a separate product in the catalog — and the overlay stays visible on screen recordings and streams, worth knowing before capturing a raid.
An Eclipse key runs for 1, 7 or 30 days, starting at 299 GCC from the site balance. Because the key is issued automatically right after payment, it sits in the account with its expiry date. If all you need is target tracking without the aim and loot side, the catalog carries a separate build for that — Arcane Radar for Arc Raiders — while Eclipse keeps aiming, ESP and loot filters in one profile. The rest of the Arc Raiders cheat lineup and the full key list live on the Arc Raiders page.