Verified buyers only
Only a confirmed buyer can leave a review

A DayZ account from NFA Dealer: a Steam profile that already owns the game. Four tariffs — basic; 500+ or 1,000+ hours for servers that only admit experienced players; and an inactive owner for playing on one profile long term. You sign in with a key through NFA Dealer Launcher, with no password or Steam Guard codes. The launcher runs on Windows and needs the Steam client installed.
Purchase the product to leave a review
Review integrity
Only a confirmed buyer can leave a review
A moderator checks every review before it goes live
Reviews can’t be ordered or deleted
The author can edit it at any time
Share your impressions after the purchase — it helps other players choose.
Frequently Asked Questions
Select a question from the list on the right to see the answer
This DayZ account from NFA Dealer is a Steam profile that already owns DayZ. Its four tariffs answer one question — will you get in where you mean to play? "Basic" is the game itself, two tariffs add the playtime many communities ask for, and the inactive-owner option is built for staying on one profile for a long time.
It is a DayZ account without full access: the profile belongs to its original owner, and you do not receive the email or the password, so you cannot change them. None of that gets in the way of playing — joining your usual servers, building a base and surviving with friends all work as they would on your own profile. If you want an account you can manage yourself, look at the Full Access Account DayZ, which comes with the sign-in details, although without the mailbox either.
There is no password to type. After the purchase you get a key, paste it into NFA Dealer Launcher's activation field and activate it; the profile is added to Steam and opens with no Steam Guard codes. The launcher keeps a list of the Steam accounts you have activated, so you can come back to this one with one click instead of activating it again. It runs on Windows and needs the Steam client installed.
Plenty of DayZ communities only let in players whose Steam profile shows enough playtime, because it keeps out newcomers and throwaway profiles. Hours cannot be added after the fact, so if the server or clan you are heading for asks for experience, pick a tariff with room above the threshold. "500+ hours" covers the usual requirement on survival and PvP servers, and "1,000+ hours" is for places with a higher bar or a squad that recruits by profile. The "Hours played" line on the account tab shows the tariff's lower bound.
"Basic" is the cheapest tariff: the profile has the game, and the tariff promises nothing about hours or the owner. If you play on official servers, or on community servers that do not check profiles, paying for hours makes little sense. The same tariff works when you want a second profile to join a server with friends under another name.
The "Inactive owner" option carries the "Owner inactive" mark on the account tab: the owner has not signed in for a long time. The longer they stay away, the less likely they are to come back and change the details, which is why this is the tariff for months on a single profile. The chance goes down but does not reach zero, and that matters if you put real time into the profile. In short: hours for servers with a threshold, an inactive owner for long-term play, and "Basic" for everything else. The price is paid from your GCC balance, and the launcher key arrives after the purchase. Cheats and other products for the game are on the DayZ page.